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Archfiend's Conscription [SGX3-ENS05] Common
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Archfiend's Conscription [SGX3-ENS05] Common

Archfiend's Conscription [SGX3-ENS05] Common

null / Skill
You cannot Normal Summon/Set non-Fiend monsters. Once per turn, during your Main Phase, you can roll a six-sided die. If you do, you lose LP equal to the result x 200, but if the result is 2, 3, or 4, you can Special Summon 1 "Archfiend" monster with a Level equal to the result from your hand, Deck, or GY.
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Archfiend's Conscription [SGX3-ENS05] Common

null / Skill
You cannot Normal Summon/Set non-Fiend monsters. Once per turn, during your Main Phase, you can roll a six-sided die. If you do, you lose LP equal to the result x 200, but if the result is 2, 3, or 4, you can Special Summon 1 "Archfiend" monster with a Level equal to the result from your hand, Deck, or GY.

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null / Skill
You cannot Normal Summon/Set non-Fiend monsters. Once per turn, during your Main Phase, you can roll a six-sided die. If you do, you lose LP equal to the result x 200, but if the result is 2, 3, or 4, you can Special Summon 1 "Archfiend" monster with a Level equal to the result from your hand, Deck, or GY.
Archfiend's Conscription [SGX3-ENS05] Common | GT Games