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Brightest, Blazing, Branded King [CYAC-EN070] Common
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Brightest, Blazing, Branded King [CYAC-EN070] Common

Brightest, Blazing, Branded King [CYAC-EN070] Common

null / Normal Trap
TRAP
Choose 1 Fusion Monster you control that mentions "Fallen of Albaz" as material, and negate the effects of all other face-up cards currently on the field until the end of this turn. During the End Phase, if a Fusion Monster(s) was sent to your GY this turn: You can add this card from the GY to your hand. You can only use 1 "Brightest, Blazing, Branded King" effect per turn, and only once that turn.
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Brightest, Blazing, Branded King [CYAC-EN070] Common—

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Brightest, Blazing, Branded King [CYAC-EN070] Common

null / Normal Trap
TRAP
Choose 1 Fusion Monster you control that mentions "Fallen of Albaz" as material, and negate the effects of all other face-up cards currently on the field until the end of this turn. During the End Phase, if a Fusion Monster(s) was sent to your GY this turn: You can add this card from the GY to your hand. You can only use 1 "Brightest, Blazing, Branded King" effect per turn, and only once that turn.

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null / Normal Trap
TRAP
Choose 1 Fusion Monster you control that mentions "Fallen of Albaz" as material, and negate the effects of all other face-up cards currently on the field until the end of this turn. During the End Phase, if a Fusion Monster(s) was sent to your GY this turn: You can add this card from the GY to your hand. You can only use 1 "Brightest, Blazing, Branded King" effect per turn, and only once that turn.
Brightest, Blazing, Branded King [CYAC-EN070] Common | GT Games