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Cybernetic Revolution [LDS2-EN037] Common
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Cybernetic Revolution [LDS2-EN037] Common

Cybernetic Revolution [LDS2-EN037] Common

null / Normal Trap
TRAP
Tribute 1 "Cyber Dragon"; Special Summon 1 Fusion Monster from your Extra Deck that lists a "Cyber Dragon" monster as material, but it cannot attack directly, and is destroyed during the End Phase of the next turn. You can only activate 1 "Cybernetic Revolution" per turn.
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Cybernetic Revolution [LDS2-EN037] Common—

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Cybernetic Revolution [LDS2-EN037] Common

null / Normal Trap
TRAP
Tribute 1 "Cyber Dragon"; Special Summon 1 Fusion Monster from your Extra Deck that lists a "Cyber Dragon" monster as material, but it cannot attack directly, and is destroyed during the End Phase of the next turn. You can only activate 1 "Cybernetic Revolution" per turn.

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null / Normal Trap
TRAP
Tribute 1 "Cyber Dragon"; Special Summon 1 Fusion Monster from your Extra Deck that lists a "Cyber Dragon" monster as material, but it cannot attack directly, and is destroyed during the End Phase of the next turn. You can only activate 1 "Cybernetic Revolution" per turn.
Cybernetic Revolution [LDS2-EN037] Common | GT Games