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![Evil Mind [LED5-EN016] Rare](/images/gtgameshub.shop/images/product/evil-mind-led5-en016-rare-1.jpg)
Evil Mind [LED5-EN016] Rare
null / Normal Spell
SPELL
If you control a Fiend monster: Activate 1 of these effects, based on the number of monsters in your opponent's GY;
•1+: Draw a card.
•4+: Add 1 "HERO" monster or 1 "Dark Fusion" from your Deck to your hand.
•10+: Add 1 "Polymerization" Spell or 1 "Fusion" Spell from your Deck to your hand.
You can only activate 1 "Evil Mind" per turn.
•1+: Draw a card.
•4+: Add 1 "HERO" monster or 1 "Dark Fusion" from your Deck to your hand.
•10+: Add 1 "Polymerization" Spell or 1 "Fusion" Spell from your Deck to your hand.
You can only activate 1 "Evil Mind" per turn.
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-65%Evil Mind [LED5-EN016] Rare—
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$0.25Evil Mind [LED5-EN016] Rare
null / Normal Spell
SPELL
If you control a Fiend monster: Activate 1 of these effects, based on the number of monsters in your opponent's GY;
•1+: Draw a card.
•4+: Add 1 "HERO" monster or 1 "Dark Fusion" from your Deck to your hand.
•10+: Add 1 "Polymerization" Spell or 1 "Fusion" Spell from your Deck to your hand.
You can only activate 1 "Evil Mind" per turn.
•1+: Draw a card.
•4+: Add 1 "HERO" monster or 1 "Dark Fusion" from your Deck to your hand.
•10+: Add 1 "Polymerization" Spell or 1 "Fusion" Spell from your Deck to your hand.
You can only activate 1 "Evil Mind" per turn.
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Description
null / Normal Spell
SPELL
If you control a Fiend monster: Activate 1 of these effects, based on the number of monsters in your opponent's GY;
•1+: Draw a card.
•4+: Add 1 "HERO" monster or 1 "Dark Fusion" from your Deck to your hand.
•10+: Add 1 "Polymerization" Spell or 1 "Fusion" Spell from your Deck to your hand.
You can only activate 1 "Evil Mind" per turn.
•1+: Draw a card.
•4+: Add 1 "HERO" monster or 1 "Dark Fusion" from your Deck to your hand.
•10+: Add 1 "Polymerization" Spell or 1 "Fusion" Spell from your Deck to your hand.
You can only activate 1 "Evil Mind" per turn.












