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![Joker's Wild (Super Rare) [KICO-EN007] Super Rare](/images/gtgameshub.shop/images/product/jokers-wild-super-rare-kico-en007-super-rare-1.jpg)
Joker's Wild (Super Rare) [KICO-EN007] Super Rare
null / Normal Trap
TRAP
During the Main or Battle Phase: Send 1 Spell from your Deck to the GY that specifically lists all of "Queen's Knight", "King's Knight", and "Jack's Knight"; this effect becomes that Spell's effect when that card is activated. During the End Phase, if this card is in your GY: You can target 1 LIGHT Warrior monster in your GY; shuffle it into the Deck, and if you do, add this card to your hand. You can only use each effect of "Joker's Wild" once per turn.
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-65%Joker's Wild (Super Rare) [KICO-EN007] Super Rare—
$0.71
$0.25Joker's Wild (Super Rare) [KICO-EN007] Super Rare
null / Normal Trap
TRAP
During the Main or Battle Phase: Send 1 Spell from your Deck to the GY that specifically lists all of "Queen's Knight", "King's Knight", and "Jack's Knight"; this effect becomes that Spell's effect when that card is activated. During the End Phase, if this card is in your GY: You can target 1 LIGHT Warrior monster in your GY; shuffle it into the Deck, and if you do, add this card to your hand. You can only use each effect of "Joker's Wild" once per turn.
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Description
null / Normal Trap
TRAP
During the Main or Battle Phase: Send 1 Spell from your Deck to the GY that specifically lists all of "Queen's Knight", "King's Knight", and "Jack's Knight"; this effect becomes that Spell's effect when that card is activated. During the End Phase, if this card is in your GY: You can target 1 LIGHT Warrior monster in your GY; shuffle it into the Deck, and if you do, add this card to your hand. You can only use each effect of "Joker's Wild" once per turn.












