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Joker's Wild (Super Rare) [KICO-EN007] Super Rare
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Joker's Wild (Super Rare) [KICO-EN007] Super Rare

Joker's Wild (Super Rare) [KICO-EN007] Super Rare

null / Normal Trap
TRAP
During the Main or Battle Phase: Send 1 Spell from your Deck to the GY that specifically lists all of "Queen's Knight", "King's Knight", and "Jack's Knight"; this effect becomes that Spell's effect when that card is activated. During the End Phase, if this card is in your GY: You can target 1 LIGHT Warrior monster in your GY; shuffle it into the Deck, and if you do, add this card to your hand. You can only use each effect of "Joker's Wild" once per turn.
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Joker's Wild (Super Rare) [KICO-EN007] Super Rare—

$0.71

$0.25

Joker's Wild (Super Rare) [KICO-EN007] Super Rare

null / Normal Trap
TRAP
During the Main or Battle Phase: Send 1 Spell from your Deck to the GY that specifically lists all of "Queen's Knight", "King's Knight", and "Jack's Knight"; this effect becomes that Spell's effect when that card is activated. During the End Phase, if this card is in your GY: You can target 1 LIGHT Warrior monster in your GY; shuffle it into the Deck, and if you do, add this card to your hand. You can only use each effect of "Joker's Wild" once per turn.

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Description

null / Normal Trap
TRAP
During the Main or Battle Phase: Send 1 Spell from your Deck to the GY that specifically lists all of "Queen's Knight", "King's Knight", and "Jack's Knight"; this effect becomes that Spell's effect when that card is activated. During the End Phase, if this card is in your GY: You can target 1 LIGHT Warrior monster in your GY; shuffle it into the Deck, and if you do, add this card to your hand. You can only use each effect of "Joker's Wild" once per turn.
Joker's Wild (Super Rare) [KICO-EN007] Super Rare | GT Games