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Kano, Dracai of Aether // Teklo Plasma Pistol (ARC113) - Arcane Rising Unlimited Edition
Hero,Weapon
Gun (2H)
Mechanologist,Wizard
Kano, Dracai of Aether
Instant - [3 Resource]: Look at the top card of your deck. If it's a 'non-attack' action card, you may banish it. If you do, you may play it this turn as though it were an instant.
Teklo Plasma Pistol
Action - Remove a steam counter from Teklo Plasma Pistol: Attack
Action - [1 Resource]: If there are no steam counters on Telko Plasma Pistol, put a steam counter on it. Go again
Instant - [3 Resource]: Look at the top card of your deck. If it's a 'non-attack' action card, you may banish it. If you do, you may play it this turn as though it were an instant.
Teklo Plasma Pistol
Action - Remove a steam counter from Teklo Plasma Pistol: Attack
Action - [1 Resource]: If there are no steam counters on Telko Plasma Pistol, put a steam counter on it. Go again
2
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From $0.25
Original: $0.71
-65%Kano, Dracai of Aether // Teklo Plasma Pistol (ARC113) - Arcane Rising Unlimited Edition—
$0.71
$0.25Kano, Dracai of Aether // Teklo Plasma Pistol (ARC113) - Arcane Rising Unlimited Edition
Hero,Weapon
Gun (2H)
Mechanologist,Wizard
Kano, Dracai of Aether
Instant - [3 Resource]: Look at the top card of your deck. If it's a 'non-attack' action card, you may banish it. If you do, you may play it this turn as though it were an instant.
Teklo Plasma Pistol
Action - Remove a steam counter from Teklo Plasma Pistol: Attack
Action - [1 Resource]: If there are no steam counters on Telko Plasma Pistol, put a steam counter on it. Go again
Instant - [3 Resource]: Look at the top card of your deck. If it's a 'non-attack' action card, you may banish it. If you do, you may play it this turn as though it were an instant.
Teklo Plasma Pistol
Action - Remove a steam counter from Teklo Plasma Pistol: Attack
Action - [1 Resource]: If there are no steam counters on Telko Plasma Pistol, put a steam counter on it. Go again
2
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Description
Hero,Weapon
Gun (2H)
Mechanologist,Wizard
Kano, Dracai of Aether
Instant - [3 Resource]: Look at the top card of your deck. If it's a 'non-attack' action card, you may banish it. If you do, you may play it this turn as though it were an instant.
Teklo Plasma Pistol
Action - Remove a steam counter from Teklo Plasma Pistol: Attack
Action - [1 Resource]: If there are no steam counters on Telko Plasma Pistol, put a steam counter on it. Go again
Instant - [3 Resource]: Look at the top card of your deck. If it's a 'non-attack' action card, you may banish it. If you do, you may play it this turn as though it were an instant.
Teklo Plasma Pistol
Action - Remove a steam counter from Teklo Plasma Pistol: Attack
Action - [1 Resource]: If there are no steam counters on Telko Plasma Pistol, put a steam counter on it. Go again
2


