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Legendary Six Samurai - Shi En (BLGG-EN007) - Battles of Legend: Glorious Gallery 1st Edition
Legendary Six Samurai - Shi En (BLGG-EN007) - Battles of Legend: Glorious Gallery 1st Edition
Warrior / Synchro / Effect Monster
DARK
5
2500 / 1400
1 Warrior Tuner + 1+ non-Tuner "Six Samurai" monsters
Once per turn, when your opponent activates a Spell/Trap Card (Quick Effect): You can negate the activation, and if you do, destroy it. If this card on the field would be destroyed by battle or card effect, you can destroy another "Six Samurai" monster you control instead.
Once per turn, when your opponent activates a Spell/Trap Card (Quick Effect): You can negate the activation, and if you do, destroy it. If this card on the field would be destroyed by battle or card effect, you can destroy another "Six Samurai" monster you control instead.
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From $0.25
Original: $0.71
-65%Legendary Six Samurai - Shi En (BLGG-EN007) - Battles of Legend: Glorious Gallery 1st Edition—
$0.71
$0.25Legendary Six Samurai - Shi En (BLGG-EN007) - Battles of Legend: Glorious Gallery 1st Edition
Warrior / Synchro / Effect Monster
DARK
5
2500 / 1400
1 Warrior Tuner + 1+ non-Tuner "Six Samurai" monsters
Once per turn, when your opponent activates a Spell/Trap Card (Quick Effect): You can negate the activation, and if you do, destroy it. If this card on the field would be destroyed by battle or card effect, you can destroy another "Six Samurai" monster you control instead.
Once per turn, when your opponent activates a Spell/Trap Card (Quick Effect): You can negate the activation, and if you do, destroy it. If this card on the field would be destroyed by battle or card effect, you can destroy another "Six Samurai" monster you control instead.
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Description
Warrior / Synchro / Effect Monster
DARK
5
2500 / 1400
1 Warrior Tuner + 1+ non-Tuner "Six Samurai" monsters
Once per turn, when your opponent activates a Spell/Trap Card (Quick Effect): You can negate the activation, and if you do, destroy it. If this card on the field would be destroyed by battle or card effect, you can destroy another "Six Samurai" monster you control instead.
Once per turn, when your opponent activates a Spell/Trap Card (Quick Effect): You can negate the activation, and if you do, destroy it. If this card on the field would be destroyed by battle or card effect, you can destroy another "Six Samurai" monster you control instead.












