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![Majestic Mirage [MP22-EN166] Rare](/images/gtgameshub.shop/images/product/majestic-mirage-mp22-en166-rare-1.jpg)
Majestic Mirage [MP22-EN166] Rare
null / Continuous Trap
TRAP
If a face-up card you control leaves the field by your card effect, or to activate the effect of your card, and the card that left the field was "Stardust Dragon" or a Synchro Monster that listed "Stardust Dragon" in its text: You can apply 1 of the following effects, but you cannot apply that same effect of "Majestic Mirage" again this turn.
• Special Summon 1 of those monsters.
• Banish 1 monster from your opponent's field or GY.
• Any damage you take this turn is halved.
• Special Summon 1 of those monsters.
• Banish 1 monster from your opponent's field or GY.
• Any damage you take this turn is halved.
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From $0.25
Original: $0.71
-65%Majestic Mirage [MP22-EN166] Rare—
$0.71
$0.25Majestic Mirage [MP22-EN166] Rare
null / Continuous Trap
TRAP
If a face-up card you control leaves the field by your card effect, or to activate the effect of your card, and the card that left the field was "Stardust Dragon" or a Synchro Monster that listed "Stardust Dragon" in its text: You can apply 1 of the following effects, but you cannot apply that same effect of "Majestic Mirage" again this turn.
• Special Summon 1 of those monsters.
• Banish 1 monster from your opponent's field or GY.
• Any damage you take this turn is halved.
• Special Summon 1 of those monsters.
• Banish 1 monster from your opponent's field or GY.
• Any damage you take this turn is halved.
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Description
null / Continuous Trap
TRAP
If a face-up card you control leaves the field by your card effect, or to activate the effect of your card, and the card that left the field was "Stardust Dragon" or a Synchro Monster that listed "Stardust Dragon" in its text: You can apply 1 of the following effects, but you cannot apply that same effect of "Majestic Mirage" again this turn.
• Special Summon 1 of those monsters.
• Banish 1 monster from your opponent's field or GY.
• Any damage you take this turn is halved.
• Special Summon 1 of those monsters.
• Banish 1 monster from your opponent's field or GY.
• Any damage you take this turn is halved.












