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![Rite of Aramesir [GRCR-EN025] Collector's Rare](/images/gtgameshub.shop/images/product/rite-of-aramesir-grcr-en025-collectors-rare-1.jpg)
Rite of Aramesir [GRCR-EN025] Collector's Rare
| Set: | The Grand Creators |
| Card type: | Normal Spell |
| Rarity: | Collector's Rare |
If you control no "Adventurer Token": Special Summon 1 "Adventurer Token" (Fairy/EARTH/Level 4/ATK 2000/DEF 2000), then if you do not control "Fateful Adventure", you can place 1 "Fateful Adventure" from your Deck face-up in your Spell & Trap Zone. You cannot activate the effects of monsters on the field the turn you activate this card, except Special Summoned monsters'. You can only activate 1 "Rite of Aramesir" per turn.
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-65%Rite of Aramesir [GRCR-EN025] Collector's Rare—
$3.53
$1.24Rite of Aramesir [GRCR-EN025] Collector's Rare
| Set: | The Grand Creators |
| Card type: | Normal Spell |
| Rarity: | Collector's Rare |
If you control no "Adventurer Token": Special Summon 1 "Adventurer Token" (Fairy/EARTH/Level 4/ATK 2000/DEF 2000), then if you do not control "Fateful Adventure", you can place 1 "Fateful Adventure" from your Deck face-up in your Spell & Trap Zone. You cannot activate the effects of monsters on the field the turn you activate this card, except Special Summoned monsters'. You can only activate 1 "Rite of Aramesir" per turn.
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Description
| Set: | The Grand Creators |
| Card type: | Normal Spell |
| Rarity: | Collector's Rare |
If you control no "Adventurer Token": Special Summon 1 "Adventurer Token" (Fairy/EARTH/Level 4/ATK 2000/DEF 2000), then if you do not control "Fateful Adventure", you can place 1 "Fateful Adventure" from your Deck face-up in your Spell & Trap Zone. You cannot activate the effects of monsters on the field the turn you activate this card, except Special Summoned monsters'. You can only activate 1 "Rite of Aramesir" per turn.












