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![Runick Flashing Fire [TAMA-EN030] Super Rare](/images/gtgameshub.shop/images/product/runick-flashing-fire-tama-en030-super-rare-1.jpg)
Runick Flashing Fire [TAMA-EN030] Super Rare
null / Quick-Play Spell
SPELL
Activate 1 of these effects, but skip your next Battle Phase after activation;
• Target 1 Special Summoned monster your opponent controls; destroy it, then banish the top 2 cards of your opponent's Deck.
• Special Summon 1 "Runick" monster from your Extra Deck to the Extra Monster Zone.
You can only activate 1 "Runick Flashing Fire" per turn.
• Target 1 Special Summoned monster your opponent controls; destroy it, then banish the top 2 cards of your opponent's Deck.
• Special Summon 1 "Runick" monster from your Extra Deck to the Extra Monster Zone.
You can only activate 1 "Runick Flashing Fire" per turn.
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From $0.25
Original: $0.71
-65%Runick Flashing Fire [TAMA-EN030] Super Rare—
$0.71
$0.25Runick Flashing Fire [TAMA-EN030] Super Rare
null / Quick-Play Spell
SPELL
Activate 1 of these effects, but skip your next Battle Phase after activation;
• Target 1 Special Summoned monster your opponent controls; destroy it, then banish the top 2 cards of your opponent's Deck.
• Special Summon 1 "Runick" monster from your Extra Deck to the Extra Monster Zone.
You can only activate 1 "Runick Flashing Fire" per turn.
• Target 1 Special Summoned monster your opponent controls; destroy it, then banish the top 2 cards of your opponent's Deck.
• Special Summon 1 "Runick" monster from your Extra Deck to the Extra Monster Zone.
You can only activate 1 "Runick Flashing Fire" per turn.
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Description
null / Quick-Play Spell
SPELL
Activate 1 of these effects, but skip your next Battle Phase after activation;
• Target 1 Special Summoned monster your opponent controls; destroy it, then banish the top 2 cards of your opponent's Deck.
• Special Summon 1 "Runick" monster from your Extra Deck to the Extra Monster Zone.
You can only activate 1 "Runick Flashing Fire" per turn.
• Target 1 Special Summoned monster your opponent controls; destroy it, then banish the top 2 cards of your opponent's Deck.
• Special Summon 1 "Runick" monster from your Extra Deck to the Extra Monster Zone.
You can only activate 1 "Runick Flashing Fire" per turn.












