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She-Hulk, Jade Defender (MSH-188) - Marvel Super Heroes
Legendary Creature — Gamma Hero
Uncommon
Reach, trample
Power-up — 4GG: Destroy up to one target artifact or enchantment. Put a +1/+1 counter on She-Hulk. (Activate each power-up ability only once. Reduce the cost by her mana cost if she entered this turn.)
Power-up — 4GG: Destroy up to one target artifact or enchantment. Put a +1/+1 counter on She-Hulk. (Activate each power-up ability only once. Reduce the cost by her mana cost if she entered this turn.)
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$0.25She-Hulk, Jade Defender (MSH-188) - Marvel Super Heroes
Legendary Creature — Gamma Hero
Uncommon
Reach, trample
Power-up — 4GG: Destroy up to one target artifact or enchantment. Put a +1/+1 counter on She-Hulk. (Activate each power-up ability only once. Reduce the cost by her mana cost if she entered this turn.)
Power-up — 4GG: Destroy up to one target artifact or enchantment. Put a +1/+1 counter on She-Hulk. (Activate each power-up ability only once. Reduce the cost by her mana cost if she entered this turn.)
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Description
Legendary Creature — Gamma Hero
Uncommon
Reach, trample
Power-up — 4GG: Destroy up to one target artifact or enchantment. Put a +1/+1 counter on She-Hulk. (Activate each power-up ability only once. Reduce the cost by her mana cost if she entered this turn.)
Power-up — 4GG: Destroy up to one target artifact or enchantment. Put a +1/+1 counter on She-Hulk. (Activate each power-up ability only once. Reduce the cost by her mana cost if she entered this turn.)












