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Spellbook of Fate [MAZE-EN059] Super Rare
null / Quick-Play Spell
SPELL
If you control a Spellcaster-Type monster: You can banish up to 3 "Spellbook" Spell Cards from your Graveyard; apply this effect, depending on the number of Spell Cards banished for this card's activation. You can only activate 1 "Spellbook of Fate" per turn.
• 1: Return 1 Set Spell/Trap Card on the field to the hand.
• 2: Change 1 monster on the field to face-down Defense Position or face-up Attack Position.
• 3: Banish 1 card your opponent controls.
• 1: Return 1 Set Spell/Trap Card on the field to the hand.
• 2: Change 1 monster on the field to face-down Defense Position or face-up Attack Position.
• 3: Banish 1 card your opponent controls.
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From $0.25
Original: $0.71
-65%Spellbook of Fate [MAZE-EN059] Super Rare—
$0.71
$0.25Spellbook of Fate [MAZE-EN059] Super Rare
null / Quick-Play Spell
SPELL
If you control a Spellcaster-Type monster: You can banish up to 3 "Spellbook" Spell Cards from your Graveyard; apply this effect, depending on the number of Spell Cards banished for this card's activation. You can only activate 1 "Spellbook of Fate" per turn.
• 1: Return 1 Set Spell/Trap Card on the field to the hand.
• 2: Change 1 monster on the field to face-down Defense Position or face-up Attack Position.
• 3: Banish 1 card your opponent controls.
• 1: Return 1 Set Spell/Trap Card on the field to the hand.
• 2: Change 1 monster on the field to face-down Defense Position or face-up Attack Position.
• 3: Banish 1 card your opponent controls.
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Description
null / Quick-Play Spell
SPELL
If you control a Spellcaster-Type monster: You can banish up to 3 "Spellbook" Spell Cards from your Graveyard; apply this effect, depending on the number of Spell Cards banished for this card's activation. You can only activate 1 "Spellbook of Fate" per turn.
• 1: Return 1 Set Spell/Trap Card on the field to the hand.
• 2: Change 1 monster on the field to face-down Defense Position or face-up Attack Position.
• 3: Banish 1 card your opponent controls.
• 1: Return 1 Set Spell/Trap Card on the field to the hand.
• 2: Change 1 monster on the field to face-down Defense Position or face-up Attack Position.
• 3: Banish 1 card your opponent controls.












